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Library Model Walkthrough
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Library Model Walkthrough

This project aimed to create an accurate 3D model of the library complex. This could then be navigated in the game engine to explore the different sections remotely. As my experience with the game engine was very limited at this stage, performance was a big issue. It still ran at a reasonable level.

The project had around 400 hours assigned over 2 semesters. This included report & essay writing at various stages of the project. Reference diagrams and photographs were used to ensure a high level of accuracy.

Here's a few screenshots from the project:

Floor 0
Floor 1
Floor 2