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Menu Builder TemplateDon't want to spend hours developing a menu system for your new game project? Then try using this template. It provides many functions such as playing intro scenes before the game starts, mapping keys, adjusting mouse, game, and sound settings, and having a credits section.As an added bonus Social's FPS template now comes packaged as an example of how to apply the menu to a game. For a tutorial on integrating it into your own game, see the Tutorials section. Downloads 1. Intro scenes for the Game Engine and Bullet. ![]() ![]() 2. Loading screen for the main menu to enable various fade in effects (tutorial on this later!). ![]() 3. Main menu screen. ![]() 4. Options screen with the following available: - 10 slots for customising keyboard commands.
- Mouse sensitivity slider & invert option.
- 5 customisable game settings.
- Sound & music enabled options.
- Sound & music volume sliders.
![]() ![]() 5. Credits screen. ![]() 6. Prompts for confirmation of actions and to inform of any errors in loading the settings. ![]() More features are planned at a later stage...
Current ToDo List - Add save / load screens.. - More design options. - Ingame interface elements. |